You can use any expression in place of the wiggle expression used here, to begin and end the influence of any expression at a specific time.
This blog is just used for my own reference to include all AE Expression in one place.
timeToStart = 2; if (time > timeToStart){ wiggle(3,25); }else{ value; }
timeToStop = 4; if (time > timeToStop){ value; }else{ wiggle(3,25); }
timeToStart = 2; timeToStop = 4; if ((time > timeToStart) && (time < timeToStop)){ wiggle(3,25); }else{ value; }
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