You can use any expression in place of the wiggle expression used here, to begin and end the influence of any expression at a specific time.
This blog is just used for my own reference to include all AE Expression in one place.
timeToStart = 2;
if (time > timeToStart){
wiggle(3,25);
}else{
value;
}
timeToStop = 4;
if (time > timeToStop){
value;
}else{
wiggle(3,25);
}
timeToStart = 2;
timeToStop = 4;
if ((time > timeToStart) && (time < timeToStop)){
wiggle(3,25);
}else{
value;
}
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